Kia Ora everyone – our Stream Team Leader Sam has been putting in some extra hours at the control pad recently and taking a look at Mortal Kombat 11 – which is available now on Windows PC, Nintendo Switch, PlayStation 4 and Xbox One – check out his thoughts below! – Dave
Hey team, I’m Sam – a.k.a Ezi from our weekly streams. This month I was lucky enough to get my hands on a copy of Mortal Kombat 11 for PS4. Now I don’t claim to be a fighting gamer, my main experience in these types of games was being a test dummy for my friends wanting to practice their moves (before they came up with training-areas in these games =P).
Mortal Kombat has been a staple part of most gamers lives since way back when it first hit the scene in arcades back in ’92. I for one remember spamming “get over here” all day with my friends and thinking ‘man I’m awesome at this game’. Printing out all the fatalaties and move lists hoping to one up my mates was all part of the experience, too. This new Mortal Kombat however is a far cry from what it once was. Combos feel empty, and I haven’t had to practice to land them anymore – they feel very easy to complete. Maybe this isn’t a bad thing for gamers these days but it doesn’t give me the same sense of accomplishment as the older titles in the series.
Play modes include Towers of time and Klassic towers, which are fun modes that you will need to complete if you are trophy hunting. Towers of time is an ever evolving and changing fight mode, basically a never ending fight that changes constantly and is hours worth of gameplay. Klassic towers allows you to fight with 5 players, 8 players, 12 players or unlimited if you are that way inclined. Also available is the crypt where you can find a bunch of unlocks and easter eggs.
Additionally, you can play fight mode, which involves which supports both local and online play, and being able to see peoples connections is a nice addition in this mode. AI battles seems like an interesting little add-on here too. Pick 3 players to attack and 3 players to fight and let the AI go at it.
This is a solid 7.5 / 10. I feel like this game has been made for a new target audience that doesn’t have time to sit down and memorise move lists, or train for hours on end in a training room or against their mates. The game itself is visibly gorgeous, the gore and fatalities are fantastic to watch and the story line isn’t half bad and takes roughly 8 hours to finish.
– Sam (a.k.a. Ezi)